
Here a list of misprints we found at the moment, some of them may be already fixed in your copy! If not, please download the v1.6 release in the Items/Files section
Immortal Souls Rulebook
Immortal Souls Storybook
2.13 Ending A Quest, page 5 – Replacement Text, Change the last Note paragraph of the page to: In case of victory, all Loot tokens, Treasure and any other Item card, and Crowns on the ground within the base movement range of each surviving hero are automatically gained up to the maximum Item capacity of each hero. Players must select what is left behind, if they lack capacity to carry all items.
4. Playing S&S Campaign, page 6 – Adding Text: After the word “Emporium” add: Unless differently noted in the Quest Special Rules, heroes can visit the Emporium before each Quest.
Immortal Souls Book Of Secrets
5.12, page 26 – Adding Text: Remove the Red Orc Shaman from the Quest.
Immortal Souls Enemy Power card
Follower – Replacement Text: When this enemy enters play or when obtains this Power: spawn 1 enemy…
Kickstarter Weapon card
Spear – Replacement Text: This card is not part of the Stash. It is part of the Emporium and costs is 60 Crowns.
Arcane Portal Storybook
1. Component List, page 2 – Replacing Text: 5 Emporium cards, 8 Treasure cards
3. Playing Arcane Portal, page 3 – Adding Text: At the end of this expansion, the remaining soul points can be stored {up to 10 Soul points per hero} for use…
Page 9 – The “Keep Aside” Icon near the Map Tiles list is flipped horizontally (the arrow should point to left).
Page 11- The “Keep Aside” Icon near the map tiles list is flipped horizontally (the arrow should point to left).
Arcane Portal Treasures
Astral Cape – Replacing Icon: The first effect requires an “Action” activity instead of a “Free Action”.
Arcane Portal Book of Secrets
8.5, page 4 – Replacing Text: You will find it in that huge tent (Waypoint 2).
9.11, page 17 – Replacing Text: The Bolt Spawn Gate must be placed Open instead of closed, just like shown by the picture in the paragraph.
9.17, page 19 – Adding Text: When the Green Raider Companion dies, remove it from the Quest.
10.3, page 24 – Replacing Text: Until Story Event 3 is resolved, now, and again at the beginning of each Enemy Turn.
10.7, page 27 – Replacing Text: The Shadow Reserve table reports 1 less Shadow Champion for 4-5 Heroes, the correct number is 2 instead of 1.
Darkness Falls Storybook {KS Edition}
3. Playing Darkness Falls, page 3 – Adding Text: Heroes may have stored Soul Points from their previous Quests, these points can be carried to Darkness Falls campaign within a maximum limit of 10 Soul points per hero, the exceeding points must be discarded in order keep the right challenging balance during ACT II Quests.
ACT II – Quest IV, page 11 – Replacing Text: The Shadows Reserve reports 1 less Enemy Shadow in the Reserve {both 2+ and 4+ setup}. Please read it as 3 and 5 Enemy Shadows instead.